The guy we originally wanted to play the hero for our zombie series fell through, so we decided to try out a girl instead. Her name is Phet. Even though she’d never handled a gun or sword in her life, she jumped in with both feet and gave it her all. Thanks Phet!
Our second attempt at a zombie effect. The broken jaw is from the The Walking Dead and the background is from the set of War of the Worlds at Universal Studios. We had a hell of a time trying to animate this effect. Tracking the face was one thing, but we also had a hard time (...)
This, boy and girls, is the real deal. A movie-quality, silicone-based zombie mask by the amazing Rusty Slusser. Frighteningly real. Easy to apply. Unquestionably cinematic. Too bad this bad boy costs $869.00. Hard to justify shelling out 900 clams for just one mask, even if looks this good.
Sigh. Post zombification is harder than we thought. It’s a bitch tracking a face, especially a moving face. Problem is that we filmed the actor without using any high-contrast reference points (i.e. green dots, ping-pong balls, or lasers) on his face. Without these reference points, After Effects has a tough time tracking an actor’s movements. (...)
It’s been a while since our last post. For some reason, it always takes time for our creative juices to reach any kind of critical mass. Slowly but surely, we seem to be gravitating toward some kind of zombie movie. Not just any zombie movie — a post-apocalyptic zombie movie (just what the world needs). We spent the (...)